when checking command prompt during the process of running it I'm getting error messages saying shader compilation failed followed by
Attempt to disconnect a nonexistent connection from 'Skeleton3D:<Skeleton3D#78383154947>'. Signal: 'bone_pose_changed', callable: ''.
at: (core/object/object.cpp:1420). and
Attempt to disconnect a nonexistent connection from 'root:<Window#23991419974>'. Signal: 'focus_entered', callable: ''.
at: (core/object/object.cpp:1420)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#23991419974>'. Signal: 'tree_exited', callable: ''.
at: (core/object/object.cpp:1420)
when looking towards the bottom i am getting this message,
Pages in use exist at exit in PagedAllocator: N20RasterizerSceneGLES323GeometryInstanceSurfaceE
at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
and
1 shaders of type SceneShaderGLES3 were never freed
at: ~ShaderGLES3 (drivers/gles3/shader_gles3.cpp:817)
the last thing it say is that some textures were leaked