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You can either build for Windows, or you can can build for WebGL and include the web server with your game.

The WebGL version of the SDK as well as the server are included for people who don’t want to build both for Windows and for WebGL and want to keep a single target.

Oh I see, so the WebGL version of the SDK & server are for developers who want only a WebGL export with Neuro support without having to make a Windows export. Thank you for the answer!