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(+1)

It's simple but it works. The graphics are oldschool and minimalistic, but it's clear what everything is supposed to be, the animations are cute, and the "reflection" effect is really neat. I struggled a bit at first until I figured out the timings and your attack range.

The only thing that's really missing is a lives/health indicator- I made it to Wave 3 my first time around before getting sent back to Wave 1 but I wasn't sure if this was because I got hit too many times or if that was just the end of the game until I tried it again.

(1 edit)

Thanks! Yep, I was doing two jams at once so I didn't have time to show the health in the UI. I'll get around to it and add some stuff once the rating period is over :) Thanks for playing! If you wouldn't mind, I'd appreciate a rating!

(+1)

Sorry, but given the rating criteria of this jam, there isn't really anything I can rate on without at least a cursory devlog.

Oh wow! What a big oversight on my part. LOL thanks for checking out the game anyway.