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Incredibly difficult, did manage to see the boss once on a lucky attempt with a lot of "ceiling shooters" spawning. 


Enemies have friendly fire it seems? Kinda makes them blow each-other up when you have a mine explode xd.


BGM track is nice, doesn't feel repetitive much after playing a lil' while. 

Also think the space ships are nice looking and overall the game would fit on a gameboy, but do think you went over the color limit?


Good to see all is <div/> ! Oh! does that mean I need to exploit it? 

1) Open console & click the script that shows the "Event started" lines


2) Right click it to override.

3) ctrl + f this : "this.playerState.lives" and comment out the line below.

4) Profit, you are now immortal. ⭐


Overall nicely done! Sure we'll chat more about it on Discord. :P

Thanks for playing!

lemme answer some of them questions:
- friendly fire: kinda-sorta. Upon death mines launch both types of projectiles, one of which can damage other enemies.
- color limit: no shaders were used, just css and sprites, which means that it's possible that there are color beyond palete due to artifacts or browser/extensions styles.

also thanks for keeping exploit tradition)