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(+1)

Nice game! It is fun and have a lot of potential to add more content like buffs or power-ups.

I agree with other comments saying that the water is punishing, is the map procedurally generated? There were some cases where I got a huge piece of water (impossible to pass through it, even dashing).

Thanks, to help you the little ice block can help you has, and if there's only water you are at the end of the map 

Thank, we were but time killed us to it

i said thanks two times

Yeah, the levels are procedurally generated using Godot's FastNoiseLite to generate the levels. This can lead to some more difficult to cross terrain at times. Possibly adding some sort of buff or power up that could counter the water would be nice, but unfortunately we didn't have the time to fully experiment with this.

In any case, thanks for playing and thanks for the thoughtful comment.