Really fun game with a lot of replayability and polish. Dodging little snow pellets while walking around the map with the avalanche make for a really good challenge that doesn't feel overwelming or unfair. Sound effects, visual effects and music are all great too.
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Avalanche's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #26 | 3.526 | 3.526 |
Controls | #33 | 3.368 | 3.368 |
Fun | #35 | 3.368 | 3.368 |
Overall | #35 | 3.335 | 3.335 |
Theme | #40 | 3.737 | 3.737 |
Originality | #40 | 3.368 | 3.368 |
Graphics | #49 | 3.368 | 3.368 |
Accessibilty | #67 | 2.605 | 2.605 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
N/A
Game Description
Escape an avalanche and avoid being frozen while saving your friends!
How does your game tie into the theme?
In this winter themed game an avalanche is caused by the falling title, forcing you to run. The death mechanic involves freezing, either in water or in the avalanche, and you must avoid both to continue playing.
Source(s)
N/A
Discord Username(s)
treyo, lou, Loxo HighScore, iiRacim, F3rn
Participation Level (GWJ Only)
1
Comments
Wow, replayability is up there! Fun game, very nicely done. I think the UI was helpful and nice addition to gameplay, like the distance travelled on the right and the frost around the screen. More enemy types or obstacles would be nice, but as a base game this is great.
Really fun game. Very polished. Awesome sounds and graphics.
I loved the concept, the game is fun, well polished, the theme fits very well, and everything is on point!
Good fun with a straightforward concept! Visuals, audio, and gameplay all felt well done, and it has a nice gameplay loop.
Funny game! Unfortunately the camera zoom didn't work very well for me, I was always running on the edge and this zoom almost never stopped.
Sound design was very nice. Sound is often over looked and I think your game really benefitted from having complete sound. Keep up the good work
Very fun game, even tho it gets repetitive after 15-25 minutes. I had so much fun and i loved the sound design, even tho the game is more about gameplay, sounds and bg music really add to the "rush" feeling. Love this one!
It was fun, I really liked the art and music.
The zoom of the camera to the player was a very successful detail to give tension to the situation haha.
Is very complete game, although a little difficult for me.
Great job! :D
I'm glad that you enjoyed the game.
And yeah, the art and music turn out a lot better when you have teammates dedicated to the art and music, as opposed to the programmer art and music that you'd get if I were the one having to do it. I was very lucky to get to work with some talented people on those fronts.
It was rewarding to finally get to D after a dozen trials :D
Nice vibe and tempo of the game - the light anxiety of the music adds to the feel of a race.
To be honest - it didn't feel like an avalanche though, more like a wave - a beautifully done wave - I felt more like a crab trying to escape the water rather than someone fleeing avalanche :)
Love it!
My only suggestion is to add a quick replay button after you fail.
Otherwise, it's a great game, and I’ll definitely add it to my collection! <3
Quick replay probably would be a good idea to add. I may have to look a bit at that after the jam.
As a small note, both the start screen and the game over screen are wired so that you can hit space to continue through them, so with hitting space twice after a game over you can get yourself into another game fairly quickly.
absolutely cute game. are the levels procedurally generated? sometimes I had the feeling they are kind of unfair, especially when the lookahead was diminished because you already somewhat struggle.
loved the music, but the avalanche was a bit too loud in comparison for me
Yeah, the levels are procedurally generated using Godot's FastNoiseLite. The game could've likely benefitted from some further balancing to help a bit with some of the feelings of unfairness, but ultimately with a game jam there's only so much time.
I hope that you were still able to enjoy it, even if it can be a bit punishing from time to time.
Nice game! It is fun and have a lot of potential to add more content like buffs or power-ups.
I agree with other comments saying that the water is punishing, is the map procedurally generated? There were some cases where I got a huge piece of water (impossible to pass through it, even dashing).
Yeah, the levels are procedurally generated using Godot's FastNoiseLite to generate the levels. This can lead to some more difficult to cross terrain at times. Possibly adding some sort of buff or power up that could counter the water would be nice, but unfortunately we didn't have the time to fully experiment with this.
In any case, thanks for playing and thanks for the thoughtful comment.
Great job! I was never able to reach the end. That water is really punishing!
I like the sound effects background music. Controls feel good. Well put together game loop.
Impressive work! The gameplay flows nicely and is very intuitive, but the thing I liked the most was the small details such as the camera zooming out so you know exactly where the avalanche is, the camera shaking, the snowflakes around the screen getting more prevalent when you're close to dying, etc. They really pushed this submission to the next level :D
Thank you for the compliments for our game.
I would absolutely agree that a lot of those small details help bring the game up to the next level. Luckily, we had a talented artist that was able to create the assets that we needed to bring it to life and a programmer that took the integration of those assets to the next level.
Great fun. I was hit by an ever consuming wave of fun times!
I liked the theme and the overall completeness of the game.
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