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This game was very intuitive for me to pick up and start playing, but I think it could use some juice. The fact that there's no sound or enemy feedback makes the game feel a bit dry to play.

Also, I couldn't figure out how to beat the final boss. I see in the description that it says you should be able to click to shoot, but all I have is a melee attack. Is the final boss beatable without a ranged attack?

(+1)

Yeah I agree, there was a lot more I wanted to put in with regards to battle feedback. You know to give that sweet sweet platformer feedback. 

The final boss, thank you! I appreciate you getting there and really trying it out. The final boss did need more. You activate the 2 lanterns, that stuns him for 4 seconds. This gives you the chance to attack him. He also had too much life haha tweaks that will be made

Oh oops, I didn't even notice that lighting the lanterns stuns the boss! Since they kept going out when I lit them, I assumed I was supposed to beat the boss first before lighting them. Guess it was the other way around...

haha game jam games am I right. Yeah the boss fight needed some love. I felt I had betrayed him when I didn't even make him face the right direction... ( me sharpening my samurai sword )