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(2 edits)

Would have liked to see any theme here, the characters look very close to untouched, it feels like a prototype for a game rather than a game. 

The mechanics almost work properly. After some time I cannot hold objects for longer, maybe it is intended.

There is nothing stopping me from ignoring the enemies and just rushing to the door.

I assume the last level is the one with the yellow door, as it bugs when I enter it.

It is fine for a prototype but I don't really see it as a full game. Maybe you could have used some free use assets.

Nevertheless you delivered something that works and is playable on browser in the short timeframe.

Good job!

Edit: I don't like the implementation of the limitation personally.

(+1)

Thanks for the comment.

It is effectively a prototype right now, I didn't have the time for more but plan on coming back to it after the holidays.

There is a stamina bar, but because I didn't scale the UI properly it might not show up unless you use fullscreen mode.

Sensible level design (or any) is next on my list, and I've worked with a music/sound designer before who might help out with that aspect.