Short, fun and sweet game, would've liked to have sound effects enhance the experience a bit. I'm confused as to why you didn't use 3D GPUparticles or CPU particles for the snow and opted for a 2D solution over the screen. The controls were simple, I love coffee so you know I was gonna get on board from the get go to keep drinking, and the generation of new trees and obstacles was really well optimized and well done. Congrats on your game!
Viewing post in Too Fast Too Freeze jam comments
Thank you for playing and for your thoughtful feedback! You actually caught onto something interesting about the snow effects - we initially had a much larger GPU particle scene with quad mesh and snowflake materials that looked amazing. However, since we wanted the game to run smoothly in HTML5/web, we had to optimize heavily. We ended up using CPU particles for the snowfall while keeping GPU particles for the ski trails (both without shadows) to achieve that 2D aesthetic you noticed.