Nice work! It, initially, is very overwhelming, there was lots of mashing, and then ambient mashing to keep things going. It was also tough having things refreeze while it was being explained. I also think having it start (or an optional difficulty) with the bells appearing in their spatial position, or as typical stream, would have been nice to wrap my head around fewer things. I definitely got better after several tries though I can only handle so much christmas music (but that's a me-thing).
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I didn't think of stopping freeze during the tutorial, but now it sounds so obvious when you've suggested it :) We were thinking about spatial positions, but because so often same note comes several times in a row it wasn't a good option.. And I didn't want the classic stream, wanted a bit more original... But I understand that it ended up being a bit overwhelming...
Maybe a good compromise would be not random but biased placement of notes - like "up" note appearing in up positions if possible, in central if not, and in the bottom only in the worst case (and same for other directions) - this would probably still work as a direction cue.
I think the biased placement is a great idea. And to be clear, I'm not anti the random placement, just that it makes it harder to get into but I can easily see as part of the challenge. And I'm definitely a supporter of trying new thing, esp that's what jams are for! On that... note... armchair design idea, the bells are always onscreen and hammers appear around them. Just a thought, keep up the experiments!