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(+1)

Hello! Got to the end of the game and tried all the weapons. I have a few points of feedback:

  1. I enjoyed the focus on more “boss fight” types of enemies.

  2. The enemy attack patterns felt basic in that most of them could be avoided simply by running in circles. Making them more complex so the player actually needs to dodge the projectiles instead of just running in circles would make the game more enjoyable.

  3. I found myself trying all the weapons, and eventually just sticking to the rocket launcher because it seemed like the best one (and most fun to use), but in future jams, instead of spending time creating multiple weapons I would try to make 1-2 weapons, and then add a TON of polish to them. Things like screenshake, indicators that show where your enemies will attack, particles, etc… can go a long way to make a game more enjoyable.

Great job!

olá amigo, não sei nem como te agradecer por ter feito um comentário tão preciso e informativo, considere me seguir, vamos fazer mais um jogo pra game jam "BOSS RUSH", ai no finalzinho de janeiro vamos publicar esse projeto futuro, e concerteza eu vou aplicar o que você falou, obrigado por ser a luz do fim do tunel para o nosso estudio!!!