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Lastly… Time. If you’re tracking time for food, why not make days equal to one or two thousand food units? Right now you can wander so long in the woods with barely any time passing. Most games make time pass too quickly, but I’d say this is time passing too slowly.

It’s make the generations come into play faster, too.

Yes, I will be adding a few system improvements later and other tools to improve exploration.

Yeah, this game has grown so far! I’d say the intro is a little too long, the steps to get into Suwa are herculean compared to anything afterwards. Some games would’ve ended after the effort to get to Suwa!

Definitely needs more display of the hidden settings (like size, sense abilities) and graphic changes that might be hard to see (color, cleanliness, bodypart size) and tell whether a modification will do anything or not.

Thanks for your feedback

Yeah, I can’t wait to see what you do with taming. And the new-ish temp TFs are great! I’d love to see ones which turn your crew into monsters or neutral critters ala final fantasy (frogs, etc) but they could also get longer ones so like, pack animals. Heck, a big enough bonus to carry capacity and I’d keep a pack critter in my party! (Or I suppose, breed them).

Anyhow, eager to see what’s in the next episode.