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the line "Add dialogue" in the christmas event (Story ChristmasEvent.rpy:523) made me lol :D

(1 edit)

Thanks a lot for this! They're small but I must've been lazy to overlook it. Honestly, I will probably remake the entire computer setup, it's a mess lol

have some more, for your timely reaction :P

* beach dates take no time (at least when triggered at night)

* Eula has no deployed icon in the CCUN

File "game/rpy - Stories/Main Girls/GirlStory Seika.rpy", line 1137, in script
     scene seika11story30 with Dissolve

one of the scary exceptions. should be either "with dissolve" or "with Dissolve(1)" [or whatever time you think fits best]

(1 edit)

rpy - screens/FortAnewl Screens/FortAnewl Dorm - Talk.rpy:277 (label eula_prvroom_bodyworkout)

this one has no "jump" at the end and ayanebeachdate is started. I think it should be a "jump anewlprvroom"

additionally Eula does not even get training points, looks like the scene is not completely written as of now

the stat check (e.g. rpy - screens/FortAnewl Screens/FortAnewl Navigation.rpy:774:    "if abigail.skill == 25") does not work as expected when MC drugs the poor girls with staminax - the level can already be higher than 25 when you perform the check. should be ">= 25" instead

beach dates at midnight don't have images

(1 edit)

the sex scene with Seika in the training hall is broken, after it ends the menus are not displayed anymore and her stats overview is stuck on the screen. (this may be related with decompiling the scripts)

edited to add: think I found it, a not cleared menu style variable.

the whole thing looks now like

menu seikacenterrangetalk_slutiness:
    "Behind {color=#df12e0}Slutiness{/color}+"(badge2="train", sensitive=seika.level>=13):
        if seika.slutiness <= 5:
            hide screen dorms_girl_stats
            seika "What? But we're not in my room?"
            "I should increase her slutiness to {color=#df12e0}5{/color}"
            show screen dorms_girl_stats(seika.level, seika.affinity, seika.slutiness, seika.obedience, seika.skill, seika.relationship)
            jump seikacenterrangetalk_slutiness
        hide screen dorms_girl_stats
        $ dormtalk_choice = False
        jump repeat_seika_hscene_Backcarry

I also removed a handful of superfluous "hide screen" lines in the actual sex scene, probably still fine with them active in the script

Holy fuck, thanks a lot for this.

  • I forgot to not make the Eula's train label cut out
  • Beach dates are not supposed to happen at midnight
  • Bad placement of code on the stat check at every end of skill training, that's why it went over the limit.
    • It applied the limit first, then the effects of the item started effect,
  • The hide screens are just a precaution at the start so you don't get any floating images, buttons during any story or H-scenes
  • Every 3 attempts of any stat training label, it would take 1  of "fortanewl_dormtalk" out of 3, and when it reaches 0 the clock would start to advance but my dumbass forgot to put $ fortanewl_dormtalk -= 

Thanks a lot for reporting it

(1 edit) (+1)

you're welcome. I like bugs&boobs and your game delivers :D

> hide screens are just a precaution

this was the least important part and mainly fluff, sorry when I mislead you here.

the actual bugfix is setting

dormtalk_choice = False

before the sex scene starts, otherwise all menus are b0rken