Thanks for playing and glad you liked it! All the problems you mentioned are solved in newer versions, i added the transparent bar and the spamming issue i found that the core problem was the time for freeze increase its too punishing so by spamming you get alot of resources in less time so less freeze gain and more resources,i fixed it by reducing the freeze active gain so the player isnt punished severly for playing slow but enough to encorage playing faster and added a +10 freeze at the end of the round so there is always a freeze gain even if you spam, sadly I can't send it :( there is still more coming tho is just a prototype for the core mecanics of the game