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The antimemetics theme is a very cool premise.  I also love the book that served as inspiration for this piece.  It also brings to mind the movie Annihilation. 

The layout of your submission is clear and organized.  The text is also clear and concise.

Wondering if you've had a chance to play test this at all?  If so, I'd love to hear more about how the antimemetics play out.  I can certainly see the how each of the new TRAITS could be utilized in play...in any mission, which is cool.  I'm just curious about how a FIST team traveling through this zone would be different from a normal mission while they are there.   

Thank you very much for the feedback!

Sadly I didn't have the time nor the playgroup to properly playtest it with people, though I did run a sort of solo test to make sure things aren't unbalanced.

It was initially the intention to also add different effects to the zone's traversal and all, much like in the Mandelbrot Set, but with changes to fit the theme. Time constraints as well as this being my first written... anything in regards to a TTRPG, I wanted to keep it shorter and more contained. I even wanted to add things like tables to generate your own effects, not too dissimilar to the ones found in the FIST book. In the end though I tried to keep it all in a smaller scope. Maybe in the future I'll update it or make a "sequel"