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Nice geometric puzzle game, with an original touch where you need to "die" to leave bodies behind to create platforms to help get things in positions, this has plenty of potential.

First level could be a bit simpler though. Also spikes should definitely be a different color than regular black platforms to help analyze things.

Good work!

Thanks for the feedback! About the spike color thing, i've been programming in c# for like 3 years now. I even made a rocket station which was used by a rocket team in my school sending a rocket that had a 1642m apogee. I'm the captain of that team now. In my 3 years of experience, i haven't made a single nice looking UI. Do you have any advices on how i can learn UI?