I love the art for this game, however, even at 2x resolution, it's quite hard to see. I would consider a minimum of 4x.
The music, while lovely, sounds less like the sawtoothy blips of a nokia and more like a midi instrument.
I really wanted to beat this game, but I couldn't seem to progress past the area after the first boss. The controls have a low latency, making it tedious to navigate at times.
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Thanks for playing! Althought the resolution comes out as a problem if the games gets too zoomed on it looks pretty confusing since everything has so few pixels, so by the time we sent the game for the jam we didn't play test it in larger resolutions. We may upload it in 3/4x in the future, just waiting for the ratings to end.
The music were made during the last day and added in the last few hours of the game jam, so we didn't have much time to work on it since the programming and such were our priorities.
I mostly play games that are really slugish most of the time, so it probably influence my way of thinking when it comes to game designing. Sorry to hear it somehow turned to be tedious by the end, we couldn't come up with anything to improve the exploration of the game thus making it more enjoyable to play.