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(2 edits)

Are we able to have many instances of this script..?
Like have an event only show the bestiary, and another event only show say people, and an event only show items-equipment-weapons. etc..
OR.. is it only possible to have 1 menu screen that deals with them all?
'cos i'd like to have a library with interactive books that only show specific things..like one book shows  enemies bestiary, another book shows items-equip-weapons,  another book shows locations, another shows people, etc..

IF NOT, could i make a request that you split these into separate stand-alone scripts? Bestiary Script, Locations script, npc/actor script, equip-weapons/script... please ? I'd gladly pay for them if separated.

Hi, you should be able to accomplish this in the Category Display Requirements parameter, make the category require a switch to be ON to display, and then before you call the scene turn the proper switches ON/OFF depending on which categories you want to be visible.

AH! that's awesome.. thanks :D