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A simple vertical platformer with lovely art. Bugged checkpoints were a bit of a let down, but with some clever platforming I was still able to complete the game (even after a lot of falls). I dare to say, with some clever level design this bug could become a feature, at least for higher difficulties. Main mechanic of (de)activating the platforms was interesting, but in current form a little useless. With less linear level design it could be very potent in maze/puzzle levels. I would love to see upgraded versions of this game.