Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I spent about 40 minutes trying to unlock everything. So really fun game, but it needs a lot of polish and balancing. Capping the amount of cash that can be earned in the beginning to 15 and 45 makes it take a lot longer to get anything. It would be nice if cash correlated with points better. Sometimes I forgot to buy anything in the shop, and then couldn't go back to buy what I missed. I went straight to fins, skipping over the fishing pole, because I thought it would help me more, but then missed out on the fun of the fishing pole. 
Hiding a secret, or better fish at the bottom would be nice. 

Jellyfish being good for points instead of stinging you is a little counterintuitive. Also the guy giving a thumbs up everytime you get a fish is somewhat jarring, because he is standing on an invisible ground.
I think you have a winning contender.

40 minutes? wow, that’s a lot!

and as to balancing, yeah it’s not that good, and it’s like that because I’ve played the game so much that it became too easy for me to play. I should’ve given someone else to playtest it before i had submitted it… as to fixing this, I will release another actually polished version of the game after the jam ends. (not now because logo doesn’t allow that)

also if you were playing on the web version you might have played the game at half speed which for some reason HTML does that, and it REALLY worsens the gameplay.