It’s good tool but library is complex to use.
The rres-raylib.h depend of ress.h .
And ress.h is make for raylib.h .
So why can you create a limited version of ress.h with focus to loading asset from .ress .
Actually rres.h is engine-agnostic, it only depends on C standard library. rres-raylib.h is an specific rres implementation for raylib library; also intended to be a reference for other implementations for other libraries/engines. With rres.h
it’s possible to load .rres
resources, independently of raylib…
I’m afraid I don’t understand the request but feel free to open an issue on rres repo for further review.