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(+2)

this is so fun. nice concept and well executed too. just one thing during the jump I think the system is recording the jump input even when player is in air. when it lands player will jump again. when I want to do a single jump and I’m in bit rush, if i press the jump multiple times it will jump multiple times causing a chaos in the desperate situations.

the game feel, graphics is really good.

(1 edit)

Thank you for your feedback! Yes, our system is recording jumps approximately 0.2 seconds before landing, that was made for better platformer-ish experience, but we will retest and probably change this particular part. 

(+2)

you can just shorten the coyote time. I think its a minor thing you can even ignore it for now. rest of the game is lit. not to mention that magnate shotgun surprise.