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ForsakenVoid

53
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2
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A member registered Sep 21, 2024

Creator of

Recent community posts

everything was awesome.

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game has nice feel to it, music is relaxing and art style is cool too.

cool concept. I liked and enjoyed the game. the jump on the 1 block in final stage was challenging. found one minor bug somewhere in the 2nd stage black player tries to grab something in air.

overall gameplay was fun.

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the player turns to skull in light and can pass through obstacles. nice concept. that archer took me by surprise. music and game feel was grate too. I think the controls need some polishing. player was not jumping properly.

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Thanks for your feedback. I’ll keep these things in mind in next iteration.

Following are the current mechanics and possible causes for the bugs:

  • Player can collide with whole body of mouse.
  • Player moves few pixels forward while transformation it maybe because the rotation and scale pivot point of the players collision shape, as I’m using different size of same collision shape for both transformations.
  • Music doesn’t loop in the browser for some reason. It work ok in the windows version. Maybe some configuration issue is there.

I’ll look into these things. In next update. After a month.

nice and cozy game. that slight shift in vertical orientation while moving was nice. loved the gameplay.

that was awesome.

Thanks mate. glad you liked the game. In this month I will not be doing any updates on this game. as I’ve working on a project for another jam. after the jam is over I’ll add some more content to the game. I’ll keep your suggestions in mind at that time.

Thank You for your feedback!

it was lot of fun!

controls and looks are cool. nice game!.. did not knew what was going on at first but enjoyed the smashing into objects. did not expected to appear from the opposite direction when comet goes out of the screen. good stuff man…

The awesome stuff. this was my kind of game.

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good stuff! the art style reminds me of the Gameboy. The game felt little challenging. its grate experience overall.

you got the nice music buddy. I got lost the the rhythmic vibe. good stuff dude!….

art is very detailed, it looks good. the idea of different types of sprites can kill different enemies is nice. some things felt janky yet is was a good experience overall.

I made it till the spiky area and could not able to find my way.

those hunters are ruthless, even the creator can’t survive more that 5 minutes XD…

The honored, your Excellency! Thank you.

there’s a blank screen when clicked on start button:

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did not quite understand what was happening, maybe because I didn’t read anything before sending them to church/cult. anyway I’ve transcended to gods realm so earth’s problems are not my problems! XD

enjoyed the game.

I played all of your games, they all are cool and interesting. here’s mine, if you like to play and rate it : https://forsakenvoid.itch.io/grape-escape

nice game. I like the concept of the game. sound had the spooky vibe and that spooky thing was appearing on the screen for fraction of second. it has nice spooky ambiance. one thing I noticed is while jumping if player touches the wall it will freezes.

The illusory platforms, I’ve used them in my previous project. if interested, you can check it here - https://forsakenvoid.itch.io/illusions-of-maya

my 2 brain cells were fighting to generate an algorithm to make these guys reach the doors.

Thought it was short, enjoyed it a lot.

cool stuff! it has lot of content. enjoyed it… wasn’t able complete the whole game though. wasn’t able to make that jump in some area of core.

thank you so much! glad you liked it.

By any chance are you participating in boss rush jam?

game is so polished. it took me little time to figure out the how to beat that golem, but I showed him who’s boss.

I enjoyed it.

Thank you for your feedback! I’ve used the rectangle as collision shapes so some extra pixels around the leg of the grape are also part of the collision shape. this might be the reason if player tries to jump from very close to enemy, he’ll die.

This was the grate experience. that transformation concept and change in role. only one question though “WHERE IS HEALTH pickup?” Died 3 times but could not able to find one.

Had a lot of fun. max survival time: 3:03

I’m glad your liked the game, Thanks! This month I planed to participate in another jam. After that’s I’ll work on cartoon themed platformer.

I played your game and enjoyed it too. specially the music.

cool game. I like the graphics of the game and music too. one thing notice though when i tried replaying the game it magnet was not moving.

Music is so satisfying.

Thank you so much for your feedback🙏🏻

good use of attraction and repulsion. art feels nice.

game is relaxing and has nice feel to it.

I did not quite understand the game, but graphics is top tire and the music is soothing.

poor bear fated to die. and he choose to die with full stomach. my best score was: 67

nice game!.

nice mechanics. loved the game.

nice concept, its bit hard to control the 2 players at same time. Idea behind the game is really nice. one character will provide the support form the safe zone wile other will run for his life.

Good game, so many enemies. I like your platforms tiles its minimal and looks nice. overall is nice playing experience.

best thing in the game: wet snow ball description… XDXDXD

nice game. it bring back the memories of one of the first games I’ve played as the child(with added polarity XD). good work!

you can just shorten the coyote time. I think its a minor thing you can even ignore it for now. rest of the game is lit. not to mention that magnate shotgun surprise.

This is the educational game. remembered the school time when physics teacher use to nag about these things… its nice concept though.

awesome concept and well executed too.