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I can tell a lot of heart and soul was put into this. Props for also managing a whole character creator (even if it doesn't have much use). Unfortunately I did not figure out how to 'win' (or if such a moment exists) even after playing for around 10 nights. Really touching concept/story to it all. Very impressive project

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I did end up half assing the playtesting and i didn't communicate the win condition very well.  If you have your phone down at dinner, you start asking yourself an Important Question and if you have three spoons you can say "yes".  Beating it isnt that thrilling though, thank you for playing!!