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(+2)

Here some of the things i think you can improve in the game:

  1. reduce hurtbox for the running attack or reduce the start up at least.
  2. increase enemy recovery duration, especially the dog, who recovers FASTER than you after escaping.
  3. collision boxes need adjusting especially enemies during struggle animations. let them pass while you're getting screwed, literally.
  4. some low enemies need to have their high hitboxes REMOVED outright. jumping over them makes the most sense.
  5. reset animation timer after being ganged up in an animation, (game resets your struggle bar while not resetting animation timer. ie. how close your character is to losing the struggle.)

I might have more to add in the future as i knock my head at the wall in this game.

Hey TheEffOh, thanks for your feedback and support! We'll share the message with our creators and devs. :)

(2 edits)

TheEffOf, Mayorto agrees with everything you've said, except for the last one (#5).

All great suggestions, a lot of people have voiced these same concerns.

But also:
Make dog less derpy
Remove ceiling "Vent" enemies from outdoor zones.

Will see what has been done in the next update, Bloodiedsparten!

1. Agreed

2. Yes

3. This would be helpful for players like me who want to play strategically and win the game in a unorthodox manner 

4. Again would make the game more tactual and reward players for thinking with both heads xD

5. This one seems like a deliberate decision from the devs, it seemed pretty obvious to me after it happened the first time. otherwise you could cheese the game and get rid of zombies much easier. It makes the gang animations a double edged sword.

Very good points, smiledemon! Will make them read these #5 suggestion again and see if they changed their mind... Thanks!