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(1 edit) (+1)

The graphics are awesome and the game feels polished, but unfortunately, the main gameplay mechanics were not fun for me.

Dodging attacks is a bit counter-intuitive because usually, you focus on the player character. Here the player character doesn't take damage. The demon and the angel take damage instead, but you don't have complete direct control over them. It doesn't feel like slowing them down gives you enough control to dodge the attacks.

Thanks for the feedback! Well, it looks like it is not for you then, unfortunately :( i personally found it fun while iterating and built everything around it. It does take a bit of adjustment though.

But your comment was helpful to show this might be a common point of friction if i wanna keep working on it, thanks a lot