Thanks! I will probably leave the pathfinding for enemies for later but I am working on adding a small raycast for them to detect walls. Thanks for all your feedback! And I am planning on adding a mode with power ups, so do you have any ideas for those that you’d like me to add?
Healing objects from destroyed tanks, damage upgrade, speed boost, more loot(for future). Making power ups or upgrades can be done very differently: you can make temporal buffs, leveling up, upgrade items. I want to say, you need to think what progression system will be(or won't be) in the game and after that what it will upgrade. But that's only my opinion and I'm not very experienced developer.