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Lightbulb Games

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A member registered Dec 29, 2023 · View creator page →

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Thanks for your feedback! We'll work on implementing a better tutorial in future versions. As for the stamping glitch we'll get working on fixing it.

It's a really cool concept and puzzle game, as I especially enjoy these types of games. The only problem I see is that the game does take a bit to switch scenes so it could perform better, and sometimes the UI elements (which don't seem to be finished yet) cover the cables and I get softlocked. Either way it's a great game, keep working on it!

I will :)

Thanks for trying it!

Also I just realized, about the timer thing it changed because finishing stamping gives you time depending on how fast you did it. Theres a counter under the time left that shows whenever you earn time, in this case you earned 1:12 extra worth of time. Again just wanted to clear that up but yeah its intended

Thanks! We didn't have time to add a proper tutorial to the game but this will come in future updates. As for the timer I'll report this with the other devs since we didn't really get this glitch to happen. And yeah sorry about the game over screen, since we were running out of time and had to rush that part. And by the way, it seems like you didn't read the guide that shows when you finish stamping but the tab list hint is shown there, and also how you can go back to stamping. We couldn't explain this properly but you can actually come back to the office to sign more eviction papers. Either way, thanks for your feedback!

It's a fun game for being made so quickly and being your first game, good job (This comes from another scratcher). You'll get far, just be consistent :)

It's fun and looks really good but it's kind of hard... Either way it's really fun and addicting, great job!

Thank you!

You're right honestly, we wanted to add a third stage to the game loop and add more personality to characters, but we didn't have time unfortunately. Stay tuned for the full version coming soon though!

Thanks! We'll add the minimap in the new version for sure after all these comments. Even I myself got lost lol. We didn't really have time to add it but thanks for your comment!

I think the jam would be more useful if a rating system was added for people to see their strengths and weaknesses on various categories

Thanks! We’ll add more indicators later if you need it. Ps. Use D to grab a paper, click to stamp, W to sign and A to store it

Yeah, it’s really cool, it was actually going to be in the game at first but it wasn’t exporting properly… All credit for it goes to Cupcake

I’m wordless. Great job! You really managed to keep the atmosphere

It’s a pretty fun game although I didn’t understand much of the objective. I did understand that you had to dodge the floating thing in the water but I didn’t understand what the warheads were for, I even tried hitting the enemies on the water but that didn’t work. I was also quite confused by how it related to the theme since the game didn’t have anything that immediately indicated that. Either way it’s good, congratulations!

It’s a nice idea but it doesn’t really fit the theme first of all, and second I do not really understand why she just started cleaning the rooms. My recommendation is to flesh it out maybe by adding more things you can do with objects like swapping their places to progress.

It’s pretty hard and the art could definitely be improved but it’s a good concept!

Same happens to me. I’m using google chrome.

The game doesn’t seem to work for me as when I click play nothing happens. Also I recommend you change the embed size, it’s waaay too big

Bro left not for the milk, but for evicting tenants… poor kid

Thanks! Do you have any other suggestions?

Thanks for your review! We’ll add a better tutorial when we make the full version of the game :)

Could you please describe the glitch better? I was already aware of the duplicated rooms but I haven’t seen the corrupted addresses

Oh, you can’t turn the camera? Try switching browsers. This happened to a friend where the cursor wouldn’t get locked, since some browsers just block it. Try to check the itch settings and allow mouse capturing

Ikr

Gotta love the developer tag on you guys’ names. I’m 100% not a dev though. Ps this is the coolest game I’ve played in my whole life (no cap)

Gracias por tu comentario! Ahora estoy implementando el sistema de monedas para desbloquear tanques. No creo implementar IA mas avanzada porque incluso aunque es muy simple la de ahorita laguea mucho el juego y no se por que, y agregar mas probablemente haga que el juego solo corra en computadoras de gama alta (Y quiero que sea de navegador) En cualquier caso si lo tengo en consideracion si encuentro una forma de implementarlo :) Y la regeneración de vida tambien la voy a cambiar probablemente. Gracias por tu tiempo! (Ps ya viene en camino la traducción a español 👍)

Yeah, I’m working on creating a new icon for that section. I’m also gonna make it so coins unlock more tanks. Thanks a lot for your feedback!

Thanks! I will probably leave the pathfinding for enemies for later but I am working on adding a small raycast for them to detect walls. Thanks for all your feedback! And I am planning on adding a mode with power ups, so do you have any ideas for those that you’d like me to add?

It was actually like that before, but someone in my team ended up adding the ugly text for some reason, but the middle red circle actually does shrink. This was more a problem of lack of communication because by when I realized they had already submitted it but we’ll keep this in mind for newer versions :)

Thanks for the feedback! We actually were planning to add another bot but unfortunately we didn’t have time. Stay tuned though since we will release a newer version later on :)

Thank you! About upgrading don’t get worried, a lot of people couldn’t find the option either. Currently you can find it in the button with a t-shirt icon. I’m planning to change it so it’s clearer what it does. And yeah, I’ve actually been looking for music & sound artists for a while now, so stay tuned since I might add sound soon :) Thanks for your feedback!

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Hello everyone! Music: I am currently looking for someone to make some music for my game, Laser Tanks. Here is some of the info:

  • First of all, I will of course credit you, on the game splash screen if you have a logo, on the game description and in the game menu.
  • The main style would be kind of like futuristic. Honestly I don’t know much about music theory so I don’t have much to say here. Go wild!

Tracks needed

  • Main menu track
  • 3 different gameplay tracks that can loop (For more diversity)
    • This is optional, but if possible, make a second track which is more intense for when the player starts to get more and more score and the game is harder.

Sounds Again, I am currently looking for someone to make sfx for my game, Laser Tanks

  • I will also credit you, on the game splash screen if you have a logo, on the game description and in the game menu.
  • The main style would be kind of like futuristic. I know even less about sound theory so yeah just choose whatever style you think fits. Go wild!

Sounds required

  • Affirmative sound (Menu clicked)
  • Exit sound (Exiting pause, exiting settings)
  • Bullet impact
  • Shoot sound

That’s basically it. If you want more info reply down in this thread, or contact me in my discord. (@Joshisaurio) Thanks for your time!

Sip, ya me había dado cuenta, la verdad no estoy muy seguro de como lo puedo resolver. Yo creo que le voy a poner a una detección de si hay una pared entre el enemigo y el jugador antes de que dispare, aunque lo de la ruta si esta dificil porque solo avanza hacia el jugador ignorando paredes

Thank you! I’ve got someone making the music which means I’ll add it soon, and I’m looking for someone for sfx. Thanks for the feedback :)

Gracias bro, se agradece :D Lo unico es cómo podría mejorar la IA, también es problema mío pero si les pusiera mas inteligencia no se si lagearía el juego y si haría a ese sacrificio De todos modos gracias por el comentario :D

What do you mean by adding a secondary fire? Do you mean something other than tanks? I’ll think about it. And as for walls yeah it’s complex, but maybe I could add some gamemode where some rooms are generated, you kill the tanks, and progress on, what do you think? Thanks for the feedback btw

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Yeah, none of the versions have music, but I already got someone to make the music :) What do you mean by the exit button though? It does have one on desktop, but there’s none in the web version because it would just crash the game

Also thanks for the feedback!

I want to be honestly here so probably around a 3, but better art and menus would raise it to a 5, effects to a 7 and better gameplay to a 8