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(1 edit) (+1)

Nice presentation :) Here are my points:

- In the current state the game feels fairly impossible, only tried it once but was immediately overwhelmed with many archers I could not get close to;

- The game doesn't let you retry after failing, press to start won't work a second time;

- Would be nice to let players attack the arrows;

- Feels pretty hard to know where character is aiming with this perspective;

- Haven't reached any, but are there upgrades or ways to refill health at some point?

- Feels a little dull that you could basically turn around the spawned orcs for 3 minutes without even having to kill any, and possibly win the game that way.

Thank you for your feedback (and really on point). 
I fixed the bugs, and attacking the arrow is now possible.

- The potion is dropping from enemy, but the rate may be too low to spawn one.
- And, yeah running around could possibly win the game, which I don't figure out how to fix it yet...

(+1)

I think you could have a little level design pass with navigation obstacles and better defined spawn logic for the orcs, , or simply require player to kill x number of orcs. 

Played a second time and managed to survive a minute by circling around orcs bashing at them, found it hard to differentiate archers from hammers.