Thank you for the detailed feedback. Do you work as a QA? :D
I was surprised that the game started crashing frequently - we haven't encountered this before and haven't changed anything serious, except for updating the engine version.
Could you play again and send us the log file on Discord after the next crash? I would like to fix such an unpleasant bug as soon as possible.
- I will look into the issue with the game menu
- I will check and correct the speaker in the dialogue with Tom
- Live2D was used for character animations in the scenes. I will set myself the task of studying whether any "bones" can be made interactive. But most likely not.
- "Stick damage" is left over from the first iteration of the adventure mode - then it was a basic attack that didn't require mana. Now it's "base damage" in some spells. We are going to completely replace this mode in the near future, as it is too boring - first you grind with no chance of winning, and then you defeat everyone with no chance of losing. We are developing something more dynamic - you can read about it in our latest devlogs.
Thanks again for such detailed feedback.