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(1 edit)

Thank you for the detailed feedback. Do you work as a QA? :D

I was surprised that the game started crashing frequently - we haven't encountered this before and haven't changed anything serious, except for updating the engine version.

Could you play again and send us the log file on Discord after the next crash? I would like to fix such an unpleasant bug as soon as possible.

  • I will look into the issue with the game menu
  • I will check and correct the speaker in the dialogue with Tom
  • Live2D was used for character animations in the scenes. I will set myself the task of studying whether any "bones" can be made interactive. But most likely not.
  • "Stick damage" is left over from the first iteration of the adventure mode - then it was a basic attack that didn't require mana. Now it's "base damage" in some spells. We are going to completely replace this mode in the near future, as it is too boring - first you grind with no chance of winning, and then you defeat everyone with no chance of losing. We are developing something more dynamic - you can read about it in our latest devlogs.

Thanks again for such detailed feedback.

(+1)

Thank you for your response. I'll play through it again today and give any crash logs if they happen. Also, I can record my gameplay and send any clips of crashes or bugs to hopefully help with troubleshooting. But I can hit you up on discord so we don't have to just talk through the comment section lmao

I'm looking forward to seeing future updates!