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the main menu buttons are a bit too "transparent", i can barely read what's written in them.

i still think that the levels are somewhat too long, i feel like super monkey ball really nailed the concept with its extremely short levels which are more about speed and execution, this feels more like an adventure game, a gauntlet to survive against enemies and puzzles to solve.
aside from my personal nitpick, solid work as always.

(+1)

Yeah, the menus would probably be an easy fix, I can just make the buttons change color instead. Also, yeah it's not really supposed to be like Monkey Ball but there's still some influence from that. Thank you for playing! :)