thanks for the feedback Tomo.
I'm trying to get a release out for April so only some of your feedback can be actioned (some of it already is). I'm definitely going to be redoing the prologue before release. The output from the artist is way behind schedule so i've readjusted the plan to try and make sure that the game can release with some enemy variety though it's largely just going to be skeletons, ghosts and ghouls using the rigs and animations of player/party member models. Not super happy about it but I'm fairly committed to an April release so I'll just have to accept what I get.