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(+2)

The predator ball gets really satisfying with stacks at the end. Aside from wishing there was more control from catching balls or something I'd love to see some more feedback when a ball dies so I know exactly what killed it. Maybe some hit freeze and a flash effect could do the trick, I just got blindsided sometimes when multiple balls were killed while I was focused on somewhere else.

(+2)

so glad you found love for the predator ball! we were super focused on building out the systems, but game juice that includes hit freeze and flash effect that you mentioned will be worked on for upcoming future. thank you :)