Thank you Byte Tapestry for your feedback! Would you be able to share some places you go for royalty-free music?
It seems like you've heard your fair share of Kevin MacLeod, and I know he's been around for a while, but to us he's a brand new composer with great music. I listened to hundreds of his tracks before picking the one we used here and we both thought it fits pretty well with our goals; actually you are the first to say that it doesn't fit (out of >100 comments)!
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Sorry that you feel angry and that yes I did make a personal bias request! I'm developing games too so I understand how selfish that is, but I can't help it! It's these concerns that make developing games so fun and rewarding for me xD
And yes, of course, my games will never have shoes on beds!! I'm not so sure where you're from or your culture, but that concern is shared by many many people in Southeast Asia, China, Japan, Taiwan, and Korea at the very least.
GasGod, thanks for the game! I feel that it's got a lot of charm and I loved your UI / art design. I think there's some iteration loops the game will benefit from, for example: camera movement, monsters' spawn rates, projectile impact juice, arena layout.
Overall, I definitely feel your passion and also think it's worthwhile to keep spending time in making it better!
hi Caribdis, honestly the writing (as well as other areas) is top-notch and reminds me of one of my favorite stories, which is Greed Island in HxH.
Could I give you a personal feedback of removing shoes when characters are home, at the very least on their bedrooms? It makes me feel not-so-good weird whenever I see them on their beds with the shoes they used to walk around..