This was great haha! It reminded me of a 2.5D version of the original legend of zelda. I was able to get to 3 minutes barely on my second try. The art. music, and VFX were all great. With how many enemies stack up it would be awesome if you could add a charged sword throw attack that plows through a group of the enemies at once but leaves you vulnerable until you get your sword back. Or something else that extends the slash/move loop you have going on. Really awesome job, I am excited to try it again on the next iteration.