the menus are a bit confusing to navigate, might just need to adjust the visuals
the ball felt very sluggish to control, and the sloooow camera snapping to angles was very annoying
trying to knock the 1st enemy off was very frustrating due to his sheer push back force, and gathering speed/finessing the aim was very hard due to how sluggish the ball was
i like the presentation, but its not nearly as tight as a roll-a-ball should be in my opinion