Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

am i misremembering, or did you give the movement more inertia, and made the combat slower? because i honestly did not enjoy it as much as last time.
like it doesn't feel i'm in control of where i'm moving, even if i stop and change direction i keep sliding in the wrong direction for quite a while, and there's a noticeable delay between pressing the button and the attack animation playing out.

(+1)

Thanks for trying out my game again.

It's possible things got slower. I did a massive player controller refactor since the last demo so the physics aren't 1:1 as before. I also updated the punch animations so the delay might be from the extra frames I drew. I'll be sure to make combat snappier in the next update.