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(+1)

Feels good to play!  Do the different characters get different obstacle spawning or was that a coincidence? In terms of gameplay I think maybe the player should have less control over their speed, most of the danger came from me just holding 'W' xD

(+1)

It is completely random, or as random as unity can make it. They are all different size though so might feel different. Wanted to implement a feature that gave you points based on how dangerously you were going down the hill but did not have time.