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(+1)

Snowboarding feels fun but it's really easy for steering to spin out of control so I found it best to go straight with only minimal turning when necessary. Once I figured out you could just stop fairly easily the game became trivially easy.
I think the game could benefit a lot from some difficulty ramping, and maybe some extra things to break up the monotony, like opportunities for jumps/pickups to tempt the player into taking risks.