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(+1)

onamint!

 i asked for advice and you gave me a full lesson!

Thanks a lot for taking the time to explain these different concepts and putting links in for the templates. I will definitely come back to your comment several times to look all of it up.

I appreciate it a lot, i feel like many resources and tutorials are so scattered i have a hard time finding the important infos in the correct order :)

have a great day.

(+1)

Sorry sorry! Just one thing leads to another and I didn't want to leave a loose thread. I'm not sure how useful it will be since it's sort of just scattershot bits, but hopefully it is helpful to some degree. It's just everything where like, when I sit down to put graphics into MV, those are the things I immediately pull up.

The only other addendum I would have is there are other programs that are built for pixel art, Aseprite just has most of what I'm looking for when I'm building that.

If you have any specific questions feel free to let me know and time willing I will see what I can do to address them. No promises but happy to help.

I hope you have a good day too ^^

(+1)

Oh thats a good thing, that you gave me a lesson! 

I guess the exclamation marks made it sound like i am upset about it. It was more like a joyful yelling at you, i guess i gotta work on my communication skills :D

I tipped you on ko-fi for the much appreciated advice and also the great demo! I am excited to see what else kind of games you will make.

kind regards

(+1)

Oh no worries, it is not too serious a "sorry sorry", just a habit, really. I am a person prone to apologizing even when it is not necessary, do not worry!

For what it's worth, I find your communication rather good; there are native english speakers who do much worse!

And my first ko-fi tip, even! I uh, I will have to see if that functions. First one and all. We'll see! I'm not sure my work merits tips quite yet, so uh, when I make my first like commercial release, I'll see if I can drop you a line and get you a copy or a key for it or something. However that works. No promises but I will look into it, I don't know how that stuff functions yet ^^;