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Chained in Silence, like some of the developer’s other works, is severely reliant on its idiosyncratic humour. And if you don’t connect with that, the whole experience may fall flat. This time, that unique brand of humour is not front-and-center, instead working as a bit of a twist that happens around the end of the first act. In a sense, this project lulls you into one experience and then rug-pulls you into its true identity. And that too may be part of the joke but, as aforementioned, if you’re not wont to its brand of wackiness, it can be pretty obnoxious. The recommendation stands for those unknowing of this dev’s style and for those who enjoy it.