Hi, thanks for the suggestions, I can add them to a future update. For the Gold, it is putting your Currency Unit text from the database. You should be able to edit the .js around line 1601 to remove the currency unit from being added to the string.
Viewing post in [CGMZ] Fast Travel for RPG Maker MZ comments
Change this:
if(this._item._goldCost > 0) { this.drawText(this._item._goldCost + TextManager.currencyUnit, 0, y, this.contents.width, 'center'); y += this.lineHeight(); }
to this:
if(this._item._goldCost > 0) { this.drawText(this._item._goldCost, 0, y, this.contents.width, 'center'); y += this.lineHeight(); }