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This is great, however, I do have some problems. Firstly, why does the chud lantern have a hitbox?? It feels really unfair that, despite you dodging the bullets, you still get punished because the lantern got hit. I also feel like the enemy bullets should be more distinct and visible. Having to put thousands of dollars worth of lead into these stupid eyeball things just to progress is pretty annoying, and they’re not especially fun to fight. The 2nd boss also has some performance issues.

I find this all a bit harsh (I’m not sure how you want me to improve here - it’s just kind of saying what you didn’t like) but feedback is feedback.