It shows an item description when you hover over the sprite, we’ll probably make it so that it shows changes and stuff no matter what, I 100% agree on all your points.
paisleypug
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If you press space or whatever the key to interact with the lift was(i can’t remember) while the lift is moving the lift movement bugs out, i’m guessing you made it so that it eases from it’s current position to a position a certain number of pixels higher or lower, you can fix this by setting that number at the start.
Why can the stock market go into the negatives? That’s such an obvious bug to fix and a lot of the time it makes it so that you lose just due to random chance. The butterflies are also way too fast and there’s no warning that they’ll appear. I think going with a health system like bloons would fit this game way better than just, if 3 bugs or whatever get through, you lose. Theres a serious lack of sfx for a lot of things.
JAB JAB JAB JAB JAB JAB dodge spike JAB JAB JAB JAB JAB JAB JAB JAB JAB JAB JAB JAB JAB JAB JAB JAB JAB JAB JAB JAB dodge spike JAB JAB JAB JAB annddd he’s dead
Game is basically just watching the intro animation, watching the animation of your arm being removed then walking up to the boss and beating him to death, doesnt help that theres no sfx or juice for damaging him and the fact that you barely even have to dodge the crystals since you have so much health.
Nice art tho.
Very fun game! I had a ton of fun going for a 100% crit build with the flintlock, I wish there was a keybind to enter fullscreen since you have to press escape every time, I think the flintlock is a bit too powerful compared to everything else since all you have to do is get the boots, some crit boosting items and then just stay as far as possible from enemies and dash around.
Not a fan of not being able to play it on itch, also, why is all the music stolen from Undertale??
The lifts are utterly broken so I can’t really play the game.
Due to the number at the top only getting reduced when the movement keys are initially pressed, the player ends up treating the game like an autorunner since if they stop moving theyre gonna lose more health or whatever.
Nice art though.