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Rez

11
Posts
A member registered Aug 13, 2020 · View creator page →

Recent community posts

Yeah, I would suggest alternating your attacks to keep the enemies at bay faster. The divekick has offensive properties and can do massive areal damage, and using the gun goes a long way; the slimes for example can be shot, and then finished off with a single whip attack.

Idk I asked my girlfriend to name the character and she said that on the spot

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Speaking as one of the featured Steam publishers; Flowlab has great potential to be a leading game engine and is definitely worth taking a look at. It is practically limitless!

Holy shit.

10/10

Quite enjoyable, good infinite game. The galloper spawn rate is quite much and it's easy to get overwhelmed but overall very nice

Yes.

Oh ok! Thank you!

I played the game and as a fellow Flowlab user, I'm just curious-- I noticed an option to toggle full screen in the top right corner. I have wanted to implement this in my game but I couldn't find the trigger that did so-- basically, how did you add full screen into your game?