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(-3)

Too high a barrier to entry. You have to start with a mastery of tic-tac-toe and then add battle strategy to that. I'm on turn 17 of the second duel and I've yet to hit once. I lucked out to pass the first duel and it only had 3 health. Am I supposed to take hits to succeed or what?

(-1)

Okay, I tried that and now I understand the mechanics are more tic-tac-toe themed more than tic-tac-toe rules. It's more like "Match 3". No, that's not right either.

It helps to be good at tic-tac-toe, but you can definitely tank some hits for strategic advantage! Even in the scoring algorithm, it’s a trade-off between the number of turns and the amount of damage you take.