I really like how the combat works! Having to dash to deal damage has always been a gameplay type I've wanted to play. It is dampened a little by being insta-killed upon entering a room... those ranged enemies will haunt my dreams.
Well thanks for the feedback
I guess you're right about the ranged enemy xD
It's a little unfair
But I'll guess I could simply change the timer to maximum at the start and that should somewhat fix it
Thanks!