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I really like how the combat works! Having to dash to deal damage has always been a gameplay type I've wanted to play. It is dampened a little by being insta-killed upon entering a room... those ranged enemies will haunt my dreams.

Well thanks for the feedback

I guess you're right about the ranged enemy xD

It's a little unfair 

But I'll guess I could simply change the timer to maximum at the start and that should somewhat fix it 

Thanks!