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(+1)

Was NOT expecting to see a first person dungeon crawler.  That's a great idea!

Movement felt good.  Was able to pick it up right away.  The attacks weren't quite as intuitive.  Maybe a subtle icon to let the player know what abilities they have?  Would love to see a full game using this mechanic.  Cheers!

Thank you so much, yeah I spent to much time trying to get the movement right that when I got to the Combat I just ran out of time. I'll definitely implement some good UI and more visual feedback for the player for the next version of the game.