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Best of luck! I'll have to look into that framework, since most of my experience is Python. I tried Love for a bit and really liked it, and then switched to Godot for a more "high level" experience that I liked better than Unity. If you do want to continue with Love2D, I believe there's a Love-specific jam coming up where you could probably get advice from people who are sharing the struggle!

Python is my go to when I am not using lua. 

I heard of the jam coming up, but I am not participating. The deadline is what stressed me out the most so I won’t be doing that again. At least not any time soon. 

I like Godot too even though I hit a bug all the time with it. Especially with collision and with 3D. I might be using physics wrong. Oh well.