Thank you so much for your kind words! I’m thrilled you liked the art style—it means a lot! I actually created the entire game, including the art, mechanics, and design, by myself for GDKO Round 1, so it’s great to hear your appreciation. 😊
The core mechanic revolves around precise combat and movement, while secondary mechanics focus on strategy, like managing your distance from enemies to reveal their health.
I appreciate the feedback about the health bars and damage—it’s definitely something I’ll work on improving. The fights will feel more dynamic and rewarding in future iterations. Thanks again for taking the time to play and share your thoughts!